﻿using System;
using UnityEngine;

namespace Valve.VR.InteractionSystem
{
	// Token: 0x02000618 RID: 1560
	public class ItemPackage : MonoBehaviour
	{
		// Token: 0x04002779 RID: 10105
		public new string name;

		// Token: 0x0400277A RID: 10106
		public ItemPackage.ItemPackageType packageType;

		// Token: 0x0400277B RID: 10107
		public GameObject itemPrefab;

		// Token: 0x0400277C RID: 10108
		public GameObject otherHandItemPrefab;

		// Token: 0x0400277D RID: 10109
		public GameObject previewPrefab;

		// Token: 0x0400277E RID: 10110
		public GameObject fadedPreviewPrefab;

		// Token: 0x02000619 RID: 1561
		public enum ItemPackageType
		{
			// Token: 0x04002780 RID: 10112
			Unrestricted,
			// Token: 0x04002781 RID: 10113
			OneHanded,
			// Token: 0x04002782 RID: 10114
			TwoHanded
		}
	}
}
